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Independent Contractor Portland, OR · San Francisco, CA
May 2007 - Present
Digital product design, strategy, and research (so, UX, Interaction design, visual design, inclusive within that).
Clients include: Punchcut, Yahoo!, Organic, Get Satisfaction, Perforce, AKQA, Publicis Modem, Oracle, Palm Inc.
EqualTogether San Francisco, CA
May 2014 - August 2015
Solo Founder with *[redacted] Funding + Mentorship
The frenzy of workplace diversity—quantified. Opt-in analytics & benchmarking tool for capturing human capital metrics from resume solicitation, candidate evaluation, and employee tenures; for public publication & contribution to a standardized human capital index.
*My [redacted] relationship was one of 501(c)3 funding through a fiscal-sponsor & direct mentorship by partners, and not in a Class. For [redacted] it was a beta-run of things later implemented in their Fellowship and Research programs.
Adobe Systems San Francisco, CA
April 2010 - January 2012
Senior User Experience Designer
Worked directly with Adobe Consulting's enterprise customers who had made significant investments in LiveCycle, Acrobat, Flash, and Omniture, on user-centric bespoke middleware layers for their database & CRM platforms. 
Survival Research Labs San Francisco, CA
July 2003 - Present
Contributing Artist, Builder, Production Manager, Machine Operator, "Crew"
Since it's inception in 1978, SRL has operated as an organization of creative technicians dedicated to re-directing the techniques, tools, and tenets of industry, science, and the military away from their typical manifestations in practicality, product, or warfare. Performances consist of a unique set of ritualized interactions between machines, robots, and special effects devices.
Yahoo! Inc Sunnyvale, CA
March 2005 - March 2007
Senior Visual Designer
Worked as a Senior VisDe within the Network Standards group, on the Yahoo! Platform UED team. Previously, Senior VisDe within the Yahoo! HotJobs UED team. Frequent collaborative work with IxD and User Research.
America Online Mountain View, CA
March 2004 - October 2004
Senior Visual Designer
Worked within a new visual design group in Mountain View. Our task was to create a fresh look/feel for AOL's forthcoming broadband products; AMP and YGP were the two products I worked on. 8 Months into the duration of the team, it was dissolved in a company re-org.
Creative Persuasion LLC. Berkeley, CA
February 2002 - August 2003
Art Director
As a litigation consulting firm our purpose was visually re-packaging information-dense case-facts & narratives, in a memorable & cognitively-accessible fashion to median 8th-grade educated jurors. Additionally responsible for hirin and managing freelance creatives.
Nuka Design San Francisco, CA
December 1995 - 2002ish
Freelance Design DBA
Clients included: San Francisco Bar Association, Specialized Bicycles, Sessions Inc., Wired Magazine
O'Neill Inc.Santa Cruz, CA
January 1999 - October 2000
Senior Print Designer
Worked on all print, packaging, garment-graphics, and advertising needs for O'Neill sub-brands in the Snowboarding, Dive, and Women's Surf market spaces. Directed both domestic and overseas licensee companies in the development of their advertising and POP materials.
Fox Racing Inc. Morgan Hill, CA
March 1999 - August 1999
Senior Print Designer
Part of Fox Design Group, a 20+ person team of IDSA industrial designers, graphic designers, apparel designers, and a separate pre- and post-production film team. Focused on all print design and advertising needs for Shift MX, a Fox sub-brand.
*surface magazine San Francisco, CA
July 1995 - August 1996
Art Director
Brought on board to the skeleton-crew staff with their second color issue (yep, it used to be a black-and-white, uncoated tabloid!). Worked closely with the publishers and creative directors in re-directing the magazine to broaden readership internationally, and to target savvier and more educated domestic readers.
California College of Arts and Crafts _(shamefully renamed to CCA) San Francisco, CA
Attended 1992-97, 2001; degree confirmed Fall 2001
BFA Graphic Design
Thesis: "Playing God: Surveillance and the Social Psyche," presented Spring 1996.
Awards: Inclusion of Senior Thesis in the 1997-8 Catalog, 1996 All College Honors, 1994-6 "Concept" juried show inclusion.
The Crucible Oakland, CA
April 2008 - 2012
Instructor in Youth Program workshops, Volunteer
The Crucible is a non-profit educational facility that fosters a collaboration of Arts, Industry and Community. Through training in the fine and industrial arts, The Crucible promotes creative expression, reuse of materials and innovative design while serving as an accessible arts venue for the public.
Professional Organizations
· Interaction Design Association, PDX Chapter Co-Lead (incoming) + SF Chapter Alum.
BayCHI · Bay Area chaper of the ACM SIGCHI.
CHIFOO · Oregon chaper of the ACM SIGCHI.
DorkBot · Guest curator. International organization of artists working with electronic media. Byline: "People doing strange things with electricity"
TCOB Random
Experience Highlights
· Product leadership with design & strategy, for multiple startups & large companies.
· Research: Contextual inquiry, Ethnographic research, writing user surveys, conducting & writing remote and in-lab usability testing studies.
· Client-site workshops, planning + leading. Business discovery, technology discovery, existing software auditing &
- gap-analysis fact finding, requirements gathering, and collaborative ideation.
· HTML5 and CSS3, fluent; Javascript familiar; Bootstrap & X-Code/native UI elements fangirl.
- Always a proactive co-conspirator with developers/engineers, but a slow as hell coder, myself.
· Cheerful pain-in-the-ass on all things Accessibility. Ableism is just lazy. a11y project fangirl.
· Localization best-practices, Community best-practices, Copywriting for UI best-practices.

· Overseas factories—experiencing working with in physical product manufacturing & prototype development.
· Strong attention to typography & grid-systems as key design elements, and to information design as requisite cognition-candy.
· Experience providing guidance & direction to outsourced agencies, direction & mentorship to jr. designers, helping business owners
- realize the competitive power of design, and daily walking the delicate line between speaking-up & listening-up.
· Styleguides. Many, many styleguides.

General Cubicle
Sketch, fluent; Invision + Zepelin, still exploring but they're easy; Omnigraffle, fluent; core Adobe CS products, fluent; Fireworks, familliar; Axure, if I could issue a restraining order on software, this one would get it; Mac OSX, Apple devotee for 20+ years; Windows fluent; Microsoft Office, capable if need be. Years of experience working across time zones. Unix and Linux- many ask... so, nope, not a lick.

No end in sight for love affair with butcher paper, pencils, markers and Post-It notes...